Class_name = "CStaticBlock" object_name = "st_albatrosd3_b_dm1" ////// PhysicsBody properties //VisualImage=2,"graphics/models/pilot_b.mgm",1 CollisionBody="graphics/blocks/st_albatrosd3_b_dm1.col" SoundScript="" StaticEmitter=5,"luascripts\worldobjects\emitters\BridgeDust5.txt" StaticEmitter=10,"luascripts\worldobjects\emitters\BridgeDust10.txt" StaticEmitter=20,"luascripts\worldobjects\emitters\BridgeDust20.txt" StaticEmitter=40,"luascripts\worldobjects\emitters\BridgeDust40.txt" ////TrashWood="LuaScripts\WorldObjects\Trash\Trash.txt" ////TrashArmor="LuaScripts\WorldObjects\Trash\Trash.txt" CrashDelay=1.5 Shield=5 [attach=1] position= 1.0, 2.0, 1.0 rotation= 30, 120, 0 object = "LuaScripts/WorldObjects/FlareGun.txt" [end] logtreshold=0.005